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<li class="navelem"><a class="el" href="dir_3dc1dabd28ba78e072d14d3fcfc90454.html">SPHINXsys</a></li><li class="navelem"><a class="el" href="dir_48ea983704c43b6d88c1fa3f4d09e369.html">src</a></li><li class="navelem"><a class="el" href="dir_0a0d9ef1793521534f0094f317758287.html">shared</a></li><li class="navelem"><a class="el" href="dir_fb389e6b9d9cbc3ac32f7707b63c9410.html">geometries</a></li>  </ul>
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<div class="title">base_geometry.h</div>  </div>
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<a href="base__geometry_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -------------------------------------------------------------------------*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *                              SPHinXsys                                   *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * --------------------------------------------------------------------------*</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPHinXsys (pronunciation: s&#39;finksis) is an acronym from Smoothed Particle    *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * Hydrodynamics for industrial compleX systems. It provides C++ APIs for   *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * physical accurate simulation and aims to model coupled industrial dynamic *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * systems including fluid, solid, multi-body dynamics and beyond with SPH  *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * (smoothed particle hydrodynamics), a meshless computational method using *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * particle discretization.                                                 *</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *                                                                          *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * SPHinXsys is partially funded by German Research Foundation              *</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * (Deutsche Forschungsgemeinschaft) DFG HU1527/6-1, HU1527/10-1                *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * and HU1527/12-1.                                                         *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * Portions copyright (c) 2017-2020 Technical University of Munich and      *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * the authors&#39; affiliations.                                               *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * Licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may   *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * not use this file except in compliance with the License. You may obtain a *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * copy of the License at http://www.apache.org/licenses/LICENSE-2.0.        *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * --------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#ifndef BASE_GEOMETRY_H</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#define BASE_GEOMETRY_H</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &quot;base_data_package.h&quot;</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="sph__data__containers_8h.html">sph_data_containers.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_s_p_h.html">SPH</a></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;{</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="keyword">enum class</span> <a class="code" href="class_shape_boolean_ops.html">ShapeBooleanOps</a></div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    {</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;        add,</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;        sub,</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;        sym_diff,</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;        intersect</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    };</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div><div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_shape.html">   64</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_shape.html">Shape</a></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    {</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_shape.html">Shape</a>(<span class="keyword">const</span> std::string &amp;shape_name)</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;            : name_(shape_name), is_bounds_found_(<span class="keyword">false</span>){};</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_shape.html">Shape</a>(){};</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;        std::string getName() { <span class="keywordflow">return</span> name_; };</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        <span class="keywordtype">void</span> setName(<span class="keyword">const</span> std::string &amp;name) { name_ = name; };</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_bounding_box.html">BoundingBox</a> getBounds();</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isValid() { <span class="keywordflow">return</span> <span class="keyword">true</span>; };</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> checkContain(<span class="keyword">const</span> Vecd &amp;pnt, <span class="keywordtype">bool</span> BOUNDARY_INCLUDED = <span class="keyword">true</span>) = 0;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="keyword">virtual</span> Vecd findClosestPoint(<span class="keyword">const</span> Vecd &amp;input_pnt) = 0;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;        <span class="keywordtype">bool</span> checkNotFar(<span class="keyword">const</span> Vecd &amp;input_pnt, Real threshold);</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;        <span class="keywordtype">bool</span> checkNearSurface(<span class="keyword">const</span> Vecd &amp;input_pnt, Real threshold);</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;        Real <a class="code" href="class_s_p_h_1_1_shape.html#a22a00542237b211eddb3e54b8a6eb856">findSignedDistance</a>(<span class="keyword">const</span> Vecd &amp;input_pnt);</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;        Vecd <a class="code" href="class_s_p_h_1_1_shape.html#adfc828b144936617d50e977ae301b0e0">findNormalDirection</a>(<span class="keyword">const</span> Vecd &amp;input_pnt);</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;        std::string name_;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_bounding_box.html">BoundingBox</a> bounding_box_;</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        <span class="keywordtype">bool</span> is_bounds_found_;</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        <span class="keyword">virtual</span> <a class="code" href="class_s_p_h_1_1_base_bounding_box.html">BoundingBox</a> findBounds() = 0;</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    };</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    <span class="keyword">using</span> ShapeAndOp = std::pair&lt;Shape *, ShapeBooleanOps&gt;;</div><div class="line"><a name="l00101"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_binary_shapes.html">  101</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_binary_shapes.html">BinaryShapes</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_shape.html">Shape</a></div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;    {</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        <a class="code" href="class_s_p_h_1_1_binary_shapes.html">BinaryShapes</a>() : <a class="code" href="class_s_p_h_1_1_shape.html">Shape</a>(<span class="stringliteral">&quot;BinaryShapes&quot;</span>){};</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_binary_shapes.html">BinaryShapes</a>(<span class="keyword">const</span> std::string &amp;shapes_name) : <a class="code" href="class_s_p_h_1_1_shape.html">Shape</a>(shapes_name){};</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_binary_shapes.html">BinaryShapes</a>(){};</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        <span class="keyword">template</span> &lt;<span class="keyword">class </span>ShapeType, <span class="keyword">typename</span>... Args&gt;</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;        <span class="keywordtype">void</span> add(Args &amp;&amp;...args)</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;        {</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;            <a class="code" href="class_s_p_h_1_1_shape.html">Shape</a> *shape = shapes_ptr_keeper_.createPtr&lt;ShapeType&gt;(std::forward&lt;Args&gt;(args)...);</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;            ShapeAndOp shape_and_op(shape, ShapeBooleanOps::add);</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;            shapes_and_ops_.push_back(shape_and_op);</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;        };</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;        <span class="keyword">template</span> &lt;<span class="keyword">class </span>ShapeType, <span class="keyword">typename</span>... Args&gt;</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;        <span class="keywordtype">void</span> subtract(Args &amp;&amp;...args)</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        {</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;            <a class="code" href="class_s_p_h_1_1_shape.html">Shape</a> *shape = shapes_ptr_keeper_.createPtr&lt;ShapeType&gt;(std::forward&lt;Args&gt;(args)...);</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;            ShapeAndOp shape_and_op(shape, ShapeBooleanOps::sub);</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;            shapes_and_ops_.push_back(shape_and_op);</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;        };</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> isValid() <span class="keyword">override</span>;</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">bool</span> checkContain(<span class="keyword">const</span> Vecd &amp;pnt, <span class="keywordtype">bool</span> BOUNDARY_INCLUDED = <span class="keyword">true</span>) <span class="keyword">override</span>;</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;        <span class="keyword">virtual</span> Vecd findClosestPoint(<span class="keyword">const</span> Vecd &amp;input_pnt) <span class="keyword">override</span>;</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;        <a class="code" href="class_s_p_h_1_1_shape.html">Shape</a> *getShapeByName(<span class="keyword">const</span> std::string &amp;shape_name);</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        ShapeAndOp *getShapeAndOpByName(<span class="keyword">const</span> std::string &amp;shape_name);</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;        <span class="keywordtype">size_t</span> getShapeIndexByName(<span class="keyword">const</span> std::string &amp;shape_name);</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;        <a class="code" href="class_s_p_h_1_1_unique_ptr_keepers.html">UniquePtrKeepers&lt;Shape&gt;</a> shapes_ptr_keeper_;</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;        StdVec&lt;ShapeAndOp&gt; shapes_and_ops_;</div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;</div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;        <span class="keyword">virtual</span> <a class="code" href="class_s_p_h_1_1_base_bounding_box.html">BoundingBox</a> findBounds() <span class="keyword">override</span>;</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;    };</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;    <span class="keyword">template</span> &lt;<span class="keyword">typename</span> InEdgeType, <span class="keyword">typename</span> OutEdgeType&gt;</div><div class="line"><a name="l00146"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_edge.html">  146</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_edge.html">Edge</a></div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;    {</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;        <span class="keyword">template</span> &lt;<span class="keyword">class</span> EdgeStructureType&gt;</div><div class="line"><a name="l00151"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_edge.html#a996573a99d95a5b8203902dfdf111725">  151</a></span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_edge.html#a996573a99d95a5b8203902dfdf111725">Edge</a>(EdgeStructureType *structure)</div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;            : <a class="code" href="class_s_p_h_1_1_edge.html#a987f1047b34f06755f1a2339eafb7b0f">id_</a>(structure-&gt;ContainerSize()), <a class="code" href="class_s_p_h_1_1_edge.html#a9494c203e1bc96a659cfefe457371dec">in_edge_</a>(MaxSize_t){};</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;        <span class="keyword">template</span> &lt;<span class="keyword">class</span> EdgeStructureType&gt;</div><div class="line"><a name="l00155"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_edge.html#a2bcd20abda5a67279fc1ef64b753c2dc">  155</a></span>&#160;        <a class="code" href="class_s_p_h_1_1_edge.html#a2bcd20abda5a67279fc1ef64b753c2dc">Edge</a>(InEdgeType in_edge, EdgeStructureType *structure)</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;            : <a class="code" href="class_s_p_h_1_1_edge.html#a987f1047b34f06755f1a2339eafb7b0f">id_</a>(structure-&gt;ContainerSize()), <a class="code" href="class_s_p_h_1_1_edge.html#a9494c203e1bc96a659cfefe457371dec">in_edge_</a>(in_edge){};</div><div class="line"><a name="l00157"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_edge.html#a987f1047b34f06755f1a2339eafb7b0f">  157</a></span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_edge.html">Edge</a>(){};</div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;        <span class="keywordtype">size_t</span> <a class="code" href="class_s_p_h_1_1_edge.html#a987f1047b34f06755f1a2339eafb7b0f">id_</a>;            </div><div class="line"><a name="l00160"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_edge.html#a9494c203e1bc96a659cfefe457371dec">  160</a></span>&#160;        InEdgeType <a class="code" href="class_s_p_h_1_1_edge.html#a9494c203e1bc96a659cfefe457371dec">in_edge_</a>;   </div><div class="line"><a name="l00161"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_edge.html#a2d0998989e26974827b3ab64d998c943">  161</a></span>&#160;        OutEdgeType <a class="code" href="class_s_p_h_1_1_edge.html#a2d0998989e26974827b3ab64d998c943">out_edge_</a>; </div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;    };</div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;}</div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;<span class="preprocessor">#endif // BASE_GEOMETRY_H</span></div><div class="ttc" id="class_s_p_h_1_1_edge_html"><div class="ttname"><a href="class_s_p_h_1_1_edge.html">SPH::Edge</a></div><div class="ttdoc">template base class of linear structure only with topology information. Note that a edge is defined t...</div><div class="ttdef"><b>Definition:</b> base_geometry.h:146</div></div>
<div class="ttc" id="class_s_p_h_1_1_edge_html_a987f1047b34f06755f1a2339eafb7b0f"><div class="ttname"><a href="class_s_p_h_1_1_edge.html#a987f1047b34f06755f1a2339eafb7b0f">SPH::Edge::id_</a></div><div class="ttdeci">size_t id_</div><div class="ttdef"><b>Definition:</b> base_geometry.h:157</div></div>
<div class="ttc" id="class_s_p_h_1_1_shape_html"><div class="ttname"><a href="class_s_p_h_1_1_shape.html">SPH::Shape</a></div><div class="ttdoc">Base class for all volumetric geometries Note that checkContain and findClosest point are basic funct...</div><div class="ttdef"><b>Definition:</b> base_geometry.h:64</div></div>
<div class="ttc" id="class_s_p_h_1_1_shape_html_adfc828b144936617d50e977ae301b0e0"><div class="ttname"><a href="class_s_p_h_1_1_shape.html#adfc828b144936617d50e977ae301b0e0">SPH::Shape::findNormalDirection</a></div><div class="ttdeci">Vecd findNormalDirection(const Vecd &amp;input_pnt)</div><div class="ttdef"><b>Definition:</b> base_geometry.cpp:36</div></div>
<div class="ttc" id="class_s_p_h_1_1_edge_html_a996573a99d95a5b8203902dfdf111725"><div class="ttname"><a href="class_s_p_h_1_1_edge.html#a996573a99d95a5b8203902dfdf111725">SPH::Edge::Edge</a></div><div class="ttdeci">Edge(EdgeStructureType *structure)</div><div class="ttdef"><b>Definition:</b> base_geometry.h:151</div></div>
<div class="ttc" id="class_s_p_h_1_1_shape_html_a22a00542237b211eddb3e54b8a6eb856"><div class="ttname"><a href="class_s_p_h_1_1_shape.html#a22a00542237b211eddb3e54b8a6eb856">SPH::Shape::findSignedDistance</a></div><div class="ttdeci">Real findSignedDistance(const Vecd &amp;input_pnt)</div><div class="ttdef"><b>Definition:</b> base_geometry.cpp:30</div></div>
<div class="ttc" id="class_s_p_h_1_1_edge_html_a2d0998989e26974827b3ab64d998c943"><div class="ttname"><a href="class_s_p_h_1_1_edge.html#a2d0998989e26974827b3ab64d998c943">SPH::Edge::out_edge_</a></div><div class="ttdeci">OutEdgeType out_edge_</div><div class="ttdef"><b>Definition:</b> base_geometry.h:161</div></div>
<div class="ttc" id="class_s_p_h_1_1_unique_ptr_keepers_html"><div class="ttname"><a href="class_s_p_h_1_1_unique_ptr_keepers.html">SPH::UniquePtrKeepers</a></div><div class="ttdoc">A wrapper to provide an ownership for a vector of base class pointers which point to derived objects...</div><div class="ttdef"><b>Definition:</b> ownership.h:127</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_bounding_box_html"><div class="ttname"><a href="class_s_p_h_1_1_base_bounding_box.html">SPH::BaseBoundingBox&lt; Vec2d &gt;</a></div></div>
<div class="ttc" id="class_s_p_h_1_1_binary_shapes_html"><div class="ttname"><a href="class_s_p_h_1_1_binary_shapes.html">SPH::BinaryShapes</a></div><div class="ttdoc">a collections of shapes with binary operations This class so that it has ownership of all shapes by u...</div><div class="ttdef"><b>Definition:</b> base_geometry.h:101</div></div>
<div class="ttc" id="sph__data__containers_8h_html"><div class="ttname"><a href="sph__data__containers_8h.html">sph_data_containers.h</a></div><div class="ttdoc">Set up of basic data structure. </div></div>
<div class="ttc" id="class_shape_boolean_ops_html"><div class="ttname"><a href="class_shape_boolean_ops.html">ShapeBooleanOps</a></div><div class="ttdoc">Boolean operation for generate complex shapes. </div></div>
<div class="ttc" id="class_s_p_h_1_1_edge_html_a2bcd20abda5a67279fc1ef64b753c2dc"><div class="ttname"><a href="class_s_p_h_1_1_edge.html#a2bcd20abda5a67279fc1ef64b753c2dc">SPH::Edge::Edge</a></div><div class="ttdeci">Edge(InEdgeType in_edge, EdgeStructureType *structure)</div><div class="ttdef"><b>Definition:</b> base_geometry.h:155</div></div>
<div class="ttc" id="class_s_p_h_1_1_edge_html_a9494c203e1bc96a659cfefe457371dec"><div class="ttname"><a href="class_s_p_h_1_1_edge.html#a9494c203e1bc96a659cfefe457371dec">SPH::Edge::in_edge_</a></div><div class="ttdeci">InEdgeType in_edge_</div><div class="ttdef"><b>Definition:</b> base_geometry.h:160</div></div>
<div class="ttc" id="namespace_s_p_h_html"><div class="ttname"><a href="namespace_s_p_h.html">SPH</a></div><div class="ttdef"><b>Definition:</b> solid_body_supplementary.cpp:9</div></div>
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